Of the Field

Blender Conference 2026

The Blender Conference is the annual community event for Blender users, developers, and artists worldwide. Join three days of talks, workshops, and networking focused on Blender’s latest features, professional workflows, open-source collaboration, and digital art. The conference brings together 500+ attendees ranging from industry professionals to passionate…

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39Speakers
0Sponsors
10On the bill · sessions
26Companies · in total
§I

Speakers

Programmed at Blender, in alphabetical order.
Albin Merle
Head Of Motion · le truc
Alessandro Passariello
Community Mentor · Associazione Blender Italia APS
Alex Chamberlain
Dinosaur Guy, Professor of Art · Utah Tech University
Alex Parker
Axel Tillement
Bao-Thinh Dinh
3D Generalist. Studio Founder · LOVE TECH MAGIC STUDIO
Bastien Montagne
Software Engineer · Blender
Ben de Vries
Cem Özcan
AI Automation Lead · INDG/GRIP
Christopher Strommer
Creative Director · HexaBear
Christoph Lendenfeld
Blender Developer · Animation and Rigging
Daniele De Luca
Daniel Martinez Lara
Director · Pepe School Land
Dave Ferner
Creative Director · Real Good Liars / Studio RGL
Egor Basiubin
3D Animator · Colleagtion
Habib Gahbiche
Developer · Blender
Jeroen Bakker
joao baptista
architect · juaum
José Marín
Justin Uijldert
Technical Lead Artist · INK
Matt Curtis
Mehmet Kala
Industrial Designer · Türkiye
§III

Agenda

Selected from 10 sessions on the bill.
  • 10:00 – 10:20

    Every Hair Deliberate: A Photoreal Cat in Hair Curves

    Talk
  • 10:00 – 10:20

    From Stardust to Black Holes: Visualising the Physics of Stellar Evolution in Blender

    Talk
  • 10:00 – 10:25

    Check Norris Never Dies - Evolving to Pyblish

    Talk
  • 10:00 – 10:25

    Fun 2.5 Shading with the Beauty of Community Forums

    Talk
  • 10:00 – 10:50

    3D-to-2D Animation Smear Effect Technique Based on Japanese Hand-Drawn Style

    Live Tutorial
  • 10:00 – 13:00

    Blender Education Community Meeting

    Meeting
  • 10:30 – 10:50

    Warping the Cosmos: An Adaptable Anamorphic Video for Undefined Immersive Spaces

    Talk
  • 10:30 – 10:55

    The Journey of a Pixel

    Talk
  • 10:30 – 11:20

    Graph Visualization and Analysis with SciGraphs

    Talk
Intermission
Part the Second · For the Buyer

An audience of 26 companies, parsed from the program.

26 companies in attendance.

The numbers below are derived from the speakers, sponsors, and exhibitors on this page, cross-referenced into one ledger. They are the only thing here that 10times.com cannot tell you.

Who's in the room
0All threespeak · spons · exh
0Sponsoringsponsor only
26Companies Speakingspeaker only
Speakers by seniority

23% of the speakers carry senior titles: C-suite, Founder, VP, or Director-level.

  • C-suite25%
  • Founder / Owner25%
  • Director / Head of513%
  • Manager / Lead38%
  • Engineer · IC718%
  • Research / Science38%
  • Advisor / Investor13%
  • Other roles1641%

Of 39 on the bill · classified by free-text title

Most-represented companies
  1. 01Blender3V
  2. 02le truc2V
  3. 03Animation and Rigging1V
  4. 04Associazione Blender Italia APS1V
  5. 05Blender Institute1V
  6. 06Blender Studio1V
  7. 07Colleagtion1V
  8. 08Eaxum1V
  9. 09Epic Games1V
  10. 10Freelance1V
  11. 11HexaBear1V
  12. 12INDG/GRIP1V
  13. 13INK1V
  14. 14Janelia Research Campus1V
Sponsors by tier

Tiers were not disclosed for this event.